OpenSWMM Engine  6.0.0-alpha.1
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.1)
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UserFlagsHandler.hpp
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1
11#ifndef OPENSWMM_ENGINE_USER_FLAGS_HANDLER_HPP
12#define OPENSWMM_ENGINE_USER_FLAGS_HANDLER_HPP
13
14#include <vector>
15#include <string>
16
17namespace openswmm { struct SimulationContext; }
18
19namespace openswmm::input {
20
34void handle_user_flags(SimulationContext& ctx, const std::vector<std::string>& lines);
35
36} /* namespace openswmm::input */
37
38#endif /* OPENSWMM_ENGINE_USER_FLAGS_HANDLER_HPP */
Definition CatchmentHandler.cpp:44
void handle_user_flags(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [USER_FLAGS] into ctx.user_flags.
Definition UserFlagsHandler.cpp:33
Definition Controls.cpp:24