11#ifndef OPENSWMM_ENGINE_CATCHMENT_HANDLER_HPP
12#define OPENSWMM_ENGINE_CATCHMENT_HANDLER_HPP
17namespace openswmm {
struct SimulationContext; }
25void handle_subareas(SimulationContext& ctx,
const std::vector<std::string>& lines);
31void handle_raingages(SimulationContext& ctx,
const std::vector<std::string>& lines);
Definition Controls.cpp:24