OpenSWMM Engine  6.0.0-alpha.1
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.1)
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FilesHandler.hpp
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1
31#ifndef OPENSWMM_ENGINE_FILES_HANDLER_HPP
32#define OPENSWMM_ENGINE_FILES_HANDLER_HPP
33
34#include <vector>
35#include <string>
36
37namespace openswmm { struct SimulationContext; }
38
39namespace openswmm::input {
40
47void handle_files(SimulationContext& ctx, const std::vector<std::string>& lines);
48
49} /* namespace openswmm::input */
50
51#endif /* OPENSWMM_ENGINE_FILES_HANDLER_HPP */
Definition CatchmentHandler.cpp:45
void handle_files(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse the [FILES] section into ctx.files.
Definition FilesHandler.cpp:43
Definition NodeCoupling.cpp:15