OpenSWMM Engine  6.0.0-alpha.1
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.1)
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ControlsHandler.hpp
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1
11#ifndef OPENSWMM_ENGINE_CONTROLS_HANDLER_HPP
12#define OPENSWMM_ENGINE_CONTROLS_HANDLER_HPP
13
14#include <vector>
15#include <string>
16
17namespace openswmm { struct SimulationContext; }
18
19namespace openswmm::input {
20
21void handle_controls(SimulationContext& ctx, const std::vector<std::string>& lines);
22void handle_report (SimulationContext& ctx, const std::vector<std::string>& lines);
23
24} /* namespace openswmm::input */
25
26#endif /* OPENSWMM_ENGINE_CONTROLS_HANDLER_HPP */
Definition CatchmentHandler.cpp:44
void handle_controls(SimulationContext &ctx, const std::vector< std::string > &lines)
Definition ControlsHandler.cpp:51
void handle_report(SimulationContext &ctx, const std::vector< std::string > &lines)
Definition ControlsHandler.cpp:112
Definition Controls.cpp:24