OpenSWMM Engine  6.0.0-alpha.4
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.4)
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ReactionArdBinding.hpp
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1// SPDX-License-Identifier: Apache-2.0
2//
3// Copyright 2026 Caleb Buahin
4//
5// Licensed under the Apache License, Version 2.0 (the "License");
6// you may not use this file except in compliance with the License.
7// You may obtain a copy of the License at
8//
9// http://www.apache.org/licenses/LICENSE-2.0
10//
11// Unless required by applicable law or agreed to in writing, software
12// distributed under the License is distributed on an "AS IS" BASIS,
13// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14// See the License for the specific language governing permissions and
15// limitations under the License.
16
59
60#ifndef OPENSWMM_ENGINE_TRANSPORT_REACTION_ARD_BINDING_HPP
61#define OPENSWMM_ENGINE_TRANSPORT_REACTION_ARD_BINDING_HPP
62
63namespace openswmm {
65}
66
67namespace openswmm::transport {
68
71bool ardReactionsActive(const SimulationContext& ctx);
72
76bool ardHasWallSpecies(const SimulationContext& ctx);
77
100void reactArdStage(SimulationContext& ctx, double dt, double* cell_phi,
101 const double* cell_a, const double* cell_dx, int n_cells,
102 double* node_mass, const double* node_vol, int n_nodes,
103 int n_pollut, int ns_total, double min_store_vol,
104 int temp_row = -1);
105
106} // namespace openswmm::transport
107
108#endif // OPENSWMM_ENGINE_TRANSPORT_REACTION_ARD_BINDING_HPP
Definition ExplicitFvSolver.hpp:52
bool ardReactionsActive(const SimulationContext &ctx)
Definition ReactionArdBinding.cpp:77
bool ardHasWallSpecies(const SimulationContext &ctx)
Definition ReactionArdBinding.cpp:81
void reactArdStage(SimulationContext &ctx, double dt, double *cell_phi, const double *cell_a, const double *cell_dx, int n_cells, double *node_mass, const double *node_vol, int n_nodes, int n_pollut, int ns_total, double min_store_vol, int temp_row)
The E4 reaction stage over one routing step.
Definition ReactionArdBinding.cpp:87
Definition NodeCoupling.cpp:16
Central, reentrant simulation context.
Definition SimulationContext.hpp:353