OpenSWMM Engine  6.0.0-alpha.4
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.4)
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MeshBuilder.hpp
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1// SPDX-License-Identifier: Apache-2.0
2//
3// Copyright 2026 Caleb Buahin
4//
5// Licensed under the Apache License, Version 2.0 (the "License");
6// you may not use this file except in compliance with the License.
7// You may obtain a copy of the License at
8//
9// http://www.apache.org/licenses/LICENSE-2.0
10//
11// Unless required by applicable law or agreed to in writing, software
12// distributed under the License is distributed on an "AS IS" BASIS,
13// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14// See the License for the specific language governing permissions and
15// limitations under the License.
16
35
36#ifndef OPENSWMM_ENGINE_2D_MESH_BUILDER_HPP
37#define OPENSWMM_ENGINE_2D_MESH_BUILDER_HPP
38
39#include "../data/MeshData.hpp"
40
41namespace openswmm::twoD {
42
51void buildMeshTopology(MeshData& mesh);
52
60std::string validateMesh(const MeshData& mesh);
61
77void recomputeVertexZDependents(MeshData& mesh, int vidx);
78
94
95} // namespace openswmm::twoD
96
97#endif // OPENSWMM_ENGINE_2D_MESH_BUILDER_HPP
Structure-of-Arrays (SoA) storage for 2D triangular mesh geometry.
Definition NodeCoupling.cpp:16
void buildMeshTopology(MeshData &mesh)
Build mesh topology and precompute geometry from raw vertex/triangle data.
Definition MeshBuilder.cpp:79
void recomputeVertexZDependents(MeshData &mesh, int vidx)
Recompute Z-derived per-triangle / per-edge geometry for triangles incident to a vertex whose Z just ...
Definition MeshBuilder.cpp:362
std::string validateMesh(const MeshData &mesh)
Validate mesh data for consistency.
Definition MeshBuilder.cpp:240
void recomputeAllZDependents(MeshData &mesh)
Whole-mesh form of recomputeVertexZDependents.
Definition MeshBuilder.cpp:373
SoA storage for 2D mixed triangle/quad mesh geometry and topology.
Definition MeshData.hpp:67