OpenSWMM Engine  6.0.0-alpha.4
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.4)
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ReactionsComponent.hpp
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1// SPDX-License-Identifier: Apache-2.0
2//
3// Copyright 2026 Caleb Buahin
4//
5// Licensed under the Apache License, Version 2.0 (the "License");
6// you may not use this file except in compliance with the License.
7// You may obtain a copy of the License at
8//
9// http://www.apache.org/licenses/LICENSE-2.0
10//
11// Unless required by applicable law or agreed to in writing, software
12// distributed under the License is distributed on an "AS IS" BASIS,
13// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14// See the License for the specific language governing permissions and
15// limitations under the License.
16
42
43#ifndef OPENSWMM_ENGINE_TRANSPORT_REACTIONS_COMPONENT_HPP
44#define OPENSWMM_ENGINE_TRANSPORT_REACTIONS_COMPONENT_HPP
45
46#include <string>
47#include <vector>
48
49namespace openswmm {
51}
52namespace openswmm::components {
54}
55
56namespace openswmm::transport {
57
61
64const std::vector<std::string>& reactionSectionTags();
65
69void applyReactionSections(SimulationContext& ctx,
70 const components::ComponentConfigSections& config,
71 std::vector<std::string>& errors);
72
78void applyEmbeddedReactionSections(SimulationContext& ctx,
79 bool external_component_registered,
80 std::vector<std::string>& errors);
81
88bool recompileReactionSystem(SimulationContext& ctx,
89 std::vector<std::string>& errors);
90
91} // namespace openswmm::transport
92
93#endif // OPENSWMM_ENGINE_TRANSPORT_REACTIONS_COMPONENT_HPP
Definition ProcessComponentRegistry.cpp:36
Definition ExplicitFvSolver.hpp:52
const std::vector< std::string > & reactionSectionTags()
Definition ReactionsComponent.cpp:394
void registerReactionsComponent()
Definition ReactionsComponent.cpp:535
void applyReactionSections(SimulationContext &ctx, const components::ComponentConfigSections &config, std::vector< std::string > &errors)
Definition ReactionsComponent.cpp:405
void applyEmbeddedReactionSections(SimulationContext &ctx, bool external_component_registered, std::vector< std::string > &errors)
Definition ReactionsComponent.cpp:509
bool recompileReactionSystem(SimulationContext &ctx, std::vector< std::string > &errors)
Definition ReactionsComponent.cpp:559
Definition NodeCoupling.cpp:16
Central, reentrant simulation context.
Definition SimulationContext.hpp:353
Definition ProcessComponentRegistry.hpp:65