OpenSWMM Engine  6.0.0-alpha.1
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.1)
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UserFlagValuesHandler.hpp
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1
30#ifndef OPENSWMM_ENGINE_USER_FLAG_VALUES_HANDLER_HPP
31#define OPENSWMM_ENGINE_USER_FLAG_VALUES_HANDLER_HPP
32
33#include <vector>
34#include <string>
35
36namespace openswmm { struct SimulationContext; }
37
38namespace openswmm::input {
39
43void handle_user_flag_values(SimulationContext& ctx,
44 const std::vector<std::string>& lines);
45
46} /* namespace openswmm::input */
47
48#endif /* OPENSWMM_ENGINE_USER_FLAG_VALUES_HANDLER_HPP */
Definition CatchmentHandler.cpp:44
void handle_user_flag_values(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [USER_FLAG_VALUES] into ctx.user_flags (per-object values).
Definition UserFlagValuesHandler.cpp:26
Definition Controls.cpp:24