OpenSWMM Engine  6.0.0-alpha.4
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.4)
Loading...
Searching...
No Matches
HydrologyHandler.hpp
Go to the documentation of this file.
1// SPDX-License-Identifier: Apache-2.0
2//
3// Copyright 2026 Caleb Buahin
4//
5// Licensed under the Apache License, Version 2.0 (the "License");
6// you may not use this file except in compliance with the License.
7// You may obtain a copy of the License at
8//
9// http://www.apache.org/licenses/LICENSE-2.0
10//
11// Unless required by applicable law or agreed to in writing, software
12// distributed under the License is distributed on an "AS IS" BASIS,
13// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14// See the License for the specific language governing permissions and
15// limitations under the License.
16
26
27#ifndef OPENSWMM_ENGINE_HYDROLOGY_HANDLER_HPP
28#define OPENSWMM_ENGINE_HYDROLOGY_HANDLER_HPP
29
30#include <vector>
31#include <string>
32
33namespace openswmm { struct SimulationContext; }
34
35namespace openswmm::input {
36
38void handle_evaporation(SimulationContext& ctx, const std::vector<std::string>& lines);
39
41void handle_temperature(SimulationContext& ctx, const std::vector<std::string>& lines);
42
44void handle_snowpacks(SimulationContext& ctx, const std::vector<std::string>& lines);
45
47void handle_aquifers(SimulationContext& ctx, const std::vector<std::string>& lines);
48
50void handle_groundwater(SimulationContext& ctx, const std::vector<std::string>& lines);
51
53void handle_gwf(SimulationContext& ctx, const std::vector<std::string>& lines);
54
56void handle_lid_controls(SimulationContext& ctx, const std::vector<std::string>& lines);
57
59void handle_lid_usage(SimulationContext& ctx, const std::vector<std::string>& lines);
60
61} /* namespace openswmm::input */
62
63#endif /* OPENSWMM_ENGINE_HYDROLOGY_HANDLER_HPP */
Definition CatchmentHandler.cpp:69
void handle_lid_usage(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [LID_USAGE] into LidUsageStore.
Definition HydrologyHandler.cpp:578
void handle_evaporation(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [EVAPORATION] into SimulationOptions evap fields.
Definition HydrologyHandler.cpp:163
void handle_lid_controls(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [LID_CONTROLS] into LidControlStore + lid_names.
Definition HydrologyHandler.cpp:506
void handle_temperature(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [TEMPERATURE] into SimulationOptions temperature/wind/snow fields.
Definition HydrologyHandler.cpp:209
void handle_aquifers(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [AQUIFERS] into AquiferStore + aquifer_names.
Definition HydrologyHandler.cpp:365
void handle_snowpacks(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [SNOWPACKS] into SnowpackStore + snowpack_names.
Definition HydrologyHandler.cpp:324
void handle_groundwater(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [GROUNDWATER] — link subcatchments to aquifers and nodes.
Definition HydrologyHandler.cpp:402
void handle_gwf(SimulationContext &ctx, const std::vector< std::string > &lines)
Parse [GWF] — custom groundwater flow expressions (stored as raw text).
Definition HydrologyHandler.cpp:440
Definition NodeCoupling.cpp:16
Central, reentrant simulation context.
Definition SimulationContext.hpp:353