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OpenSWMM Engine
6.0.0-alpha.4
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.4)
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Pseudo-Laplacian vertex reconstruction stencil computation. More...
Go to the source code of this file.
Namespaces | |
| namespace | openswmm |
| namespace | openswmm::twoD |
Functions | |
| void | openswmm::twoD::buildVertexStencils (MeshData &mesh) |
| Build pseudo-Laplacian reconstruction stencils for all vertices. | |
| void | openswmm::twoD::reconstructVertexHeads (const MeshData &mesh, SurfaceStateData &state, int nthreads=1) |
| Reconstruct head values at vertices from cell-centred heads. | |
| double | openswmm::twoD::vertexHeadAt (const MeshData &mesh, const SurfaceStateData &state, int v) noexcept |
| Pseudo-Laplacian head at ONE vertex, evaluated on demand from the current cell heads. | |
| double | openswmm::twoD::cellFreeSurfaceElevation (double mean_depth, double za, double zb, double zc) |
| Free-surface elevation η of one triangular cell from its mean depth (render/output closure). | |
| double | openswmm::twoD::cellFreeSurfaceElevationOf (const MeshData &mesh, int t, double mean_depth) |
| void | openswmm::twoD::reconstructVertexRenderDepths (const MeshData &mesh, SurfaceStateData &state, double dry_depth, int nthreads, std::vector< double > &eta_scratch) |
| Wet-masked, depth-weighted free-surface reconstruction at vertices for RENDERING/OUTPUT only (writes state.vert_depth_signed). | |
| void | openswmm::twoD::reconstructVertexRenderDepths (const MeshData &mesh, SurfaceStateData &state, double dry_depth, int nthreads=1) |
Pseudo-Laplacian vertex reconstruction stencil computation.
Implements Eq. [19]–[21] from Kumar et al. (2009): builds weighted interpolation stencils at each vertex from surrounding cell centres. Stencils are stored in CSR format in MeshData for efficient evaluation.