OpenSWMM Engine  6.0.0-alpha.4
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.4)
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SpatialHandler.hpp
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1// SPDX-License-Identifier: Apache-2.0
2//
3// Copyright 2026 Caleb Buahin
4//
5// Licensed under the Apache License, Version 2.0 (the "License");
6// you may not use this file except in compliance with the License.
7// You may obtain a copy of the License at
8//
9// http://www.apache.org/licenses/LICENSE-2.0
10//
11// Unless required by applicable law or agreed to in writing, software
12// distributed under the License is distributed on an "AS IS" BASIS,
13// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14// See the License for the specific language governing permissions and
15// limitations under the License.
16
27
28#ifndef OPENSWMM_ENGINE_SPATIAL_HANDLER_HPP
29#define OPENSWMM_ENGINE_SPATIAL_HANDLER_HPP
30
31#include <vector>
32#include <string>
33
34namespace openswmm {
36}
37
38namespace openswmm::input {
39
41void handle_map(SimulationContext& ctx, const std::vector<std::string>& lines);
42
44void handle_vertices(SimulationContext& ctx, const std::vector<std::string>& lines);
45
47void handle_polygons(SimulationContext& ctx, const std::vector<std::string>& lines);
48
50void handle_symbols(SimulationContext& ctx, const std::vector<std::string>& lines);
51
55void handle_tags(SimulationContext& ctx, const std::vector<std::string>& lines);
56
57} /* namespace openswmm::input */
58
59#endif /* OPENSWMM_ENGINE_SPATIAL_HANDLER_HPP */
Definition CatchmentHandler.cpp:70
void handle_polygons(SimulationContext &ctx, const std::vector< std::string > &lines)
Rebuild each subcatchment's ordered polygon coordinate lists.
Definition SpatialHandler.cpp:188
void handle_tags(SimulationContext &ctx, const std::vector< std::string > &lines)
Assign per-object tags for known NODE, LINK and SUBCATCH rows.
Definition SpatialHandler.cpp:297
void handle_symbols(SimulationContext &ctx, const std::vector< std::string > &lines)
Update rain-gage symbol coordinates from known-name rows.
Definition SpatialHandler.cpp:254
void handle_vertices(SimulationContext &ctx, const std::vector< std::string > &lines)
Rebuild each link's ordered intermediate-vertex lists.
Definition SpatialHandler.cpp:121
void handle_map(SimulationContext &ctx, const std::vector< std::string > &lines)
Update map extents and map-unit metadata from recognized rows.
Definition SpatialHandler.cpp:81
Definition ExchangeLaw.hpp:60
Central, reentrant simulation context.
Definition SimulationContext.hpp:390