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OpenSWMM Engine
6.0.0-alpha.4
Data-oriented, plugin-extensible SWMM Engine (6.0.0-alpha.4)
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Section handlers for spatial sections: [MAP], [VERTICES], [POLYGONS]. More...
#include <vector>#include <string>Go to the source code of this file.
Namespaces | |
| namespace | openswmm |
| namespace | openswmm::input |
Functions | |
| void | openswmm::input::handle_map (SimulationContext &ctx, const std::vector< std::string > &lines) |
| Update map extents and map-unit metadata from recognized rows. | |
| void | openswmm::input::handle_vertices (SimulationContext &ctx, const std::vector< std::string > &lines) |
| Rebuild each link's ordered intermediate-vertex lists. | |
| void | openswmm::input::handle_polygons (SimulationContext &ctx, const std::vector< std::string > &lines) |
| Rebuild each subcatchment's ordered polygon coordinate lists. | |
| void | openswmm::input::handle_symbols (SimulationContext &ctx, const std::vector< std::string > &lines) |
| Update rain-gage symbol coordinates from known-name rows. | |
| void | openswmm::input::handle_tags (SimulationContext &ctx, const std::vector< std::string > &lines) |
| Assign per-object tags for known NODE, LINK and SUBCATCH rows. | |
Section handlers for spatial sections: [MAP], [VERTICES], [POLYGONS].