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SWMMVis
6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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Typed config for the Layer Properties → Mask tab (Slice Z.14). More...
#include <QJsonObject>#include <QString>Go to the source code of this file.
Classes | |
| struct | OpenSWMM::Render::MaskSpec |
| Per-layer mask configuration. More... | |
Namespaces | |
| namespace | OpenSWMM |
| namespace | OpenSWMM::Render |
Enumerations | |
| enum class | OpenSWMM::Render::MaskMode : int { OpenSWMM::Render::ClipInside = 0 , OpenSWMM::Render::ClipOutside = 1 } |
| Which side of the polygon source layer paints. More... | |
Functions | |
| QString | OpenSWMM::Render::maskModeToString (MaskMode m) |
| MaskMode | OpenSWMM::Render::maskModeFromString (const QString &s) |
Typed config for the Layer Properties → Mask tab (Slice Z.14).
A mask clips a layer's paint output to (or outside of) a
polygon source layer's geometry. RENDERING_RULE_MODEL_PLAN.md
§11.3 calls for two modes:
- ClipInside — paint only what falls inside the polygon
- ClipOutside — paint only what falls outside (the "everything
except the study area" inverted-mask pattern)
Source is identified by layer id (`sourceLayerId`) — at paint
time the layer-tree looks up the layer by id, walks its
polygon geometry, builds a clip path, and intersects with
this layer's paint. The mask source layer must be a polygon
vector layer; non-polygon sources are silently ignored.
Slice Z.14-data ships the value type + JSON round-trip. The
Mask tab widget + paint integration are Z.14-ui and Z.14-paint
(separate slices).