SWMMVis  6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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singlesymbolrendererpanel.cpp File Reference

IRendererPanel implementation for the "Single Symbol" renderer class. Slice X.3. More...

#include "ui/dialogs/irendererpanel.h"
#include <QDebug>
#include "layers/openswmmvislayer.h"
#include "layers/swmmelementsymboladapter.h"
#include "layers/swmmmodellayer.h"
#include "layers/swmmresultslayer.h"
#include "render/sublayers/feature/featuresublayer.h"
#include "render/sublayers/feature/featuresublayerstyle.h"
#include "render/rule.h"
#include "render/symbolstyleadapter.h"
#include "ui/dialogs/istyleeditorwidget.h"
#include <QHeaderView>
#include <QLabel>
#include <QTreeView>
#include <QVBoxLayout>
#include <memory>
Include dependency graph for singlesymbolrendererpanel.cpp:

Namespaces

namespace  openswmmvis
 
namespace  openswmmvis::ui
 

Detailed Description

IRendererPanel implementation for the "Single Symbol" renderer class. Slice X.3.

Author
Caleb Buahin caleb.nosp@m..bua.nosp@m.hin@g.nosp@m.mail.nosp@m..com
Date
2026
License\n GPL-3.0-or-later

For SWMM kinds the panel reuses the existing FeatureStyleEditor family (point/line/polygon archetypes) via the existing StyleEditorRegistry — no behaviour duplicated, just routed differently.