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SWMMVis
6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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Go to the source code of this file.
Classes | |
| class | mesh::MeshObjectRef |
Namespaces | |
| namespace | mesh |
Slice §V.VA — helpers to build / parse SWMMObjectRef names for 2D mesh elements (vertices and edges).
The encoded form is: mesh::<layerKey>v<vertexIdx> mesh::<layerKey>e<triIdx>:<edgeLocal> mesh::<layerKey>#c<triIdx>
Where <layerKey> is derived from the mesh layer's source-file basename (so two meshes loaded from different files don't collide in a single project's selection bus). Callers pass the layer's source path; this keeps MeshObjectRef decoupled from the heavy SWMM2DMeshLayer class so it can be unit-tested without widget deps.