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SWMMVis
6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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Engine state → SectionDiagramModel. More...
#include <QString>#include <openswmm/engine/openswmm_engine.h>#include "ui/sectionview/sectiondiagram.h"Go to the source code of this file.
Classes | |
| struct | openswmmvis::sectionview::DiagramUnits |
Namespaces | |
| namespace | openswmmvis |
| namespace | openswmmvis::sectionview |
Functions | |
| double | openswmmvis::sectionview::profileMaxExaggeration () noexcept |
| SectionDiagramModel | openswmmvis::sectionview::buildLinkSection (SWMM_Engine engine, int linkIdx, const DiagramUnits &units) |
| True-shape cross-section of a link, with dimensions + elevations. | |
| SectionDiagramModel | openswmmvis::sectionview::buildLinkProfile (SWMM_Engine engine, int linkIdx, const DiagramUnits &units) |
| Longitudinal profile of a conduit between its two nodes. | |
| SectionDiagramModel | openswmmvis::sectionview::buildNodeProfile (SWMM_Engine engine, int nodeIdx, const DiagramUnits &units, int maxLinks=8) |
| Node profile: structure, rim, invert, and every connecting link drawn at its own invert offset, plus a plan-view inset of link headings. | |
| SectionDiagramModel | openswmmvis::sectionview::buildXsectEditorPreview (int shape, double geom1, double geom2, double geom3, double geom4, const DiagramUnits &units, int highlightOrdinal=0) |
| Live preview for the cross-section editor, built from uncommitted dialog values rather than from the engine's stored link. | |
| SectionDiagramModel | openswmmvis::sectionview::buildSamplerPreview (const XsectSampler &sampler, const QString &title, const QString &subtitle, const DiagramUnits &units) |
| Preview for an already-constructed sampler (tabulated shapes). | |
Engine state → SectionDiagramModel.
Slices SP.3 / SP.4 / SP.5 (workplans/SECTION_PREVIEW_WORKPLAN.md).
Free functions, not a class: each one reads the engine (and, for the editor preview, uncommitted dialog values) and returns a plain value. No QWidget, no ownership, no caching — which is what makes them testable headlessly and safe to call on every changed() tick.
Length units are whatever the engine reports; callers pass the label (UnitSystem::instance()->lengthLabel()) so the diagrams stay unit-agnostic.