SWMMVis  6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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symbollevels.cpp File Reference

Symbol Levels paint-order algorithm (Slice Z.11). More...

#include "render/symbollevels.h"
#include <algorithm>
Include dependency graph for symbollevels.cpp:

Namespaces

namespace  OpenSWMM
 
namespace  OpenSWMM::Render
 

Functions

int OpenSWMM::Render::symbolLayerLevel (const SymbolLayer &layer)
 
void OpenSWMM::Render::setSymbolLayerLevel (SymbolLayer &layer, int level)
 
QVector< PaintStepOpenSWMM::Render::computeSymbolLevelOrder (const QVector< SymbolStyle > &features, bool enabled)
 Compute the paint sequence for features under enabled Symbol Levels.
 

Detailed Description

Symbol Levels paint-order algorithm (Slice Z.11).

Author
Caleb Buahin caleb.nosp@m..bua.nosp@m.hin@g.nosp@m.mail.nosp@m..com
Date
2026
License\n GPL-3.0-or-later