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SWMMVis
6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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#include "mesh/meshgenerator.h"#include "mesh/meshquadquality.h"#include "mesh/meshquadregion.h"#include "mesh/meshresult.h"#include "mesh/inpmeshwriter.h"#include "mesh/dtmthinner.h"#include "mesh/pslgminsize.h"#include <QDialog>#include <QFutureWatcher>#include <QString>#include <QStringList>#include <QVector>Go to the source code of this file.
Classes | |
| class | MeshGenerationDialog |
| struct | MeshGenerationDialog::PipelineInputs |
| All inputs needed by the pipeline worker. Collected on the main thread by collectInputs() so the worker never touches Qt widgets or SWMMModelLayer. More... | |
| struct | MeshGenerationDialog::PipelineInputs::CandidateNode |
| struct | MeshGenerationDialog::PipelineInputs::AuxPoint |
| struct | MeshGenerationDialog::PipelineInputs::AuxLine |
| struct | MeshGenerationDialog::PipelineInputs::QuadRegionLayerSpec |
| struct | MeshGenerationDialog::PipelineInputs::RegionHydraulics |
| struct | MeshGenerationDialog::PipelineResult |
| Result produced by the pipeline worker and consumed on the main thread inside onMeshFinished(). More... | |
Slice AU.4 — Tools → Generate Mesh… dialog.
The dialog owns the QWidget side only; all heavy computation is done in a QtConcurrent worker so the UI stays responsive. The pipeline is split into two phases:
Hole support: every interior ring of a boundary polygon is turned into a set of constraint segments + a centroid seed point that tells Triangle to leave that region unmeshed (OGR interior rings → g.addHole()).