SWMMVis  6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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meshenginesync.cpp File Reference
#include "mesh/meshenginesync.h"
#include "mesh/meshbctype.h"
#include "mesh/meshcellgeom.h"
#include <openswmm/engine/openswmm_engine.h>
#include <openswmm/engine/openswmm_2d.h>
#include <QElapsedTimer>
#include <cmath>
#include <cstddef>
#include <vector>
Include dependency graph for meshenginesync.cpp:

Namespaces

namespace  mesh
 

Functions

bool mesh::pushMeshEditsToEngine (SWMM_Engine engine, const MeshResult &mesh, const QVector< MeshEdgeBC > &bcs, QStringList *warnings=nullptr, bool *outTrianglesSynced=nullptr)
 Copy the layer's editable mesh state into the engine's 2D mesh.
 

Detailed Description

Author
Caleb Buahin caleb.nosp@m..bua.nosp@m.hin@g.nosp@m.mail.nosp@m..com
Date
2026
License\n GPL-3.0-or-later

Variable Documentation

◆ edgePushed

int edgePushed = 0

◆ nt

int nt = 0

◆ nv

int nv = 0

◆ outcome

const char* outcome = "ok"

◆ timer

QElapsedTimer timer

◆ triPushed

int triPushed = 0

◆ vAttrPushed

int vAttrPushed = 0

◆ zPushed

int zPushed = 0