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SWMMVis
6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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#include "map/scalarfillmaterial.h"#include <QSGMaterialShader>#include <QSGTexture>#include <cstring>Functions | |
| const QSGGeometry::AttributeSet & | scalarFillAttributes () |
QSG-2D-1M Phase 8 — see scalarfillmaterial.h. The .qsb shaders are compiled by qt_add_shaders from resources/shaders/scalarfill.{vert,frag}.
| const QSGGeometry::AttributeSet & scalarFillAttributes | ( | ) |
Attribute set matching ScalarFillVertex (location 0 = vec2 position, location 1 = float scalar).