#include <rulecodeeditor.h>
◆ RuleCodeEditor()
| openswmmvis::ui::RuleCodeEditor::RuleCodeEditor |
( |
QWidget * |
parent = nullptr | ) |
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|
explicit |
◆ ~RuleCodeEditor()
| openswmmvis::ui::RuleCodeEditor::~RuleCodeEditor |
( |
| ) |
|
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overridedefault |
◆ completer()
| QCompleter * openswmmvis::ui::RuleCodeEditor::completer |
( |
| ) |
const |
|
inlinenoexcept |
◆ focusInEvent()
| void openswmmvis::ui::RuleCodeEditor::focusInEvent |
( |
QFocusEvent * |
e | ) |
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overrideprotected |
◆ highlighter()
◆ keyPressEvent()
| void openswmmvis::ui::RuleCodeEditor::keyPressEvent |
( |
QKeyEvent * |
e | ) |
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overrideprotected |
◆ setModelLayer()
| void openswmmvis::ui::RuleCodeEditor::setModelLayer |
( |
SWMMModelLayer * |
layer | ) |
|
Bind a model layer so the completer can resolve live node / link / subcatchment names. Re-bindable across project switches.
The documentation for this class was generated from the following files: