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SWMMVis
6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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#include "map/tools/maptool.h"#include "map/snapengine.h"#include "feature/featuregeometry.h"#include "feature/featuretypes.h"#include <QPointF>#include <QPointer>#include <QVector>Go to the source code of this file.
Classes | |
| class | OpenSWMMVisMapToolFeatureDrawBase |
| Shared vertex accumulation, rubber band, snapping and commit. More... | |
| class | OpenSWMMVisMapToolDrawPoint |
| Click once to place a point feature. More... | |
| class | OpenSWMMVisMapToolDrawLine |
| Click to add vertices, double-click or Enter to finish a polyline. More... | |
| class | OpenSWMMVisMapToolDrawPolygon |
| Click to add vertices, double-click or Enter to close a polygon. More... | |
Digitising tools that draw into a FeatureLayer (workplans/MESH_DIALOG_TABS_AND_FEATURE_LAYERS_PLAN_2026-09-07.md §3.3).
The interaction contract is copied verbatim from OpenSWMMVisMapToolAddSubcatchment (maptooladdsubcatchment.h:23-29) so a user who can draw a subcatchment can draw a feature without learning anything:
left click append a vertex (snapped) right click remove the last vertex; cancel when only one remains double click commit, INCLUDING the double-clicked point as the final vertex (Qt sends only one press per double-click pair, so there is no duplicate to drop) Return / Enter commit Escape cancel
Vertices are accumulated in CANVAS CRS, because the rubber-band paint runs through toPixelCoords which expects canvas coordinates; commit() converts once. That is the same split the subcatchment tool documents at maptooladdsubcatchment.cpp:86-95 — the difference is that a FeatureLayer declares its own CRS, so the conversion goes through the layer's transform rather than SWMMModelLayer::transformCanvasToLayer.
The tools never write to the layer directly: every commit pushes an AddFeatureCommand onto the canvas undo stack (CLAUDE.md §5.1 — the tool is the controller, the layer is the model).