SWMMVis  6.0.0-alpha.4
Qt6/C++ GIS-based graphical user interface for the SWMMVis engine (6.0.0-alpha.4)
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sublayers Directory Reference
Directory dependency graph for sublayers:

Directories

 feature
 

Files

 contourbandsublayer.h
 Dynamic marching-squares filled-contour-bands sublayer over a 2D mesh. Plan §3 — fifth sublayer in the SWMM2DResultsLayer default mix. Slice S5.5.
 
 couplednodesublayer.h
 SWMM-coupled vertex marker sublayer for the 2D mesh.
 
 depthcolorrampsublayer.h
 Dynamic graduated colour-ramp fill over a 2D mesh. Plan §3 — second sublayer in the SWMM2DResultsLayer default mix. Slice S5.2.
 
 flowarrowsublayer.h
 Direction-only flow-arrow sublayer for 2D results animation.
 
 isolinesublayer.h
 Dynamic marching-squares isoline sublayer over a 2D mesh. Plan §3 — fourth sublayer in the SWMM2DResultsLayer default mix. Slice S5.4.
 
 meshbcsublayer.h
 Boundary-condition indicator sublayer for the 2D mesh.
 
 meshedgesublayer.h
 Stylable wireframe-edge sublayer for the 2D mesh.
 
 meshfillsublayer.h
 Static terrain-fill sublayer for the 2D mesh.
 
 meshnodesublayer.h
 Stylable mesh-vertex marker sublayer.
 
 scalarfillsublayer.h
 Per-cell (flat) and per-vertex (Gouraud) scalar-fill sublayers over a 2D mesh. Unlike ContourBandSublayer (which marching-squares the field into discrete band polygons), these fill the existing triangle mesh directly:
 
 velocityvectorsublayer.h
 Dynamic velocity-arrow glyph sublayer over a 2D mesh. Plan §3 — third sublayer in the SWMM2DResultsLayer default mix. Slice S5.3.